While completing an assignment, your SWAT team comes across a strange device. Something is off! You activate the device and find yourself in a deserted factory. Figure out how to use the device, fight your way through armies of zombies, and try to get back home… Your commander won’t leave you to fend for yourselves, but you won’t be able to rely on his instructions and soothing voice for long. Ahead, only darkness and walls that collapse at the slightest touch. Your flashlights illuminate nothing but ruins and indications of vicious fighting. A light in the distance inspires false hope. It seems you’ll be safe if you get to the other side of the building. But are you capable of overcoming your fear of heights to get there? And are you sure you’ll be safe?